diff --git a/registration-system/view/signups/game1/js/game.js b/registration-system/view/signups/game1/js/game.js
index d6298bf0abedd3eb4254c800b9eead168361ee3c..3a4fbb96e92eec9c4a6a94da15cb52ef0f6b6b5e 100644
--- a/registration-system/view/signups/game1/js/game.js
+++ b/registration-system/view/signups/game1/js/game.js
@@ -39,7 +39,7 @@ Game.prototype.loadMap = function (map, spawn) {
     var gameRoot = document.getElementById("gameRoot");
     var gameOverlay = $('#game-overlay');
 
-    gameOverlay.html('<img src="graphics/loader.svg" style="position: absolute; left: 300px; top: 200px;" />').fadeIn(500);
+    gameOverlay.html('<img src="' + FAPI.resolvePath('graphics/loader.svg') + '" style="position: absolute; left: 300px; top: 200px;" />').fadeIn(500);
 
     var svg = null;
 
diff --git a/registration-system/view/signups/game1/js/story.js b/registration-system/view/signups/game1/js/story.js
index 3e510dcd35a75a3852585d3b9926f822ad6c8eff..e782c5cef8632741eaab9b366cef0939cb78f932 100644
--- a/registration-system/view/signups/game1/js/story.js
+++ b/registration-system/view/signups/game1/js/story.js
@@ -741,7 +741,7 @@ Story.actions = {
             return Environment.progress.dorf_boughtTicket && !Environment.progress.sleep_inn;
         },
         action: function(event, context) {
-            if (!context.bEnter) return;
+            if (!context || !context.bEnter) return;
             Environment.progress.sleep_inn = true;
 
             var gameOverlay = $('#game-overlay');