diff --git a/registration-system/view/signups/game1/js/game.js b/registration-system/view/signups/game1/js/game.js index d6298bf0abedd3eb4254c800b9eead168361ee3c..3a4fbb96e92eec9c4a6a94da15cb52ef0f6b6b5e 100644 --- a/registration-system/view/signups/game1/js/game.js +++ b/registration-system/view/signups/game1/js/game.js @@ -39,7 +39,7 @@ Game.prototype.loadMap = function (map, spawn) { var gameRoot = document.getElementById("gameRoot"); var gameOverlay = $('#game-overlay'); - gameOverlay.html('<img src="graphics/loader.svg" style="position: absolute; left: 300px; top: 200px;" />').fadeIn(500); + gameOverlay.html('<img src="' + FAPI.resolvePath('graphics/loader.svg') + '" style="position: absolute; left: 300px; top: 200px;" />').fadeIn(500); var svg = null; diff --git a/registration-system/view/signups/game1/js/story.js b/registration-system/view/signups/game1/js/story.js index 3e510dcd35a75a3852585d3b9926f822ad6c8eff..e782c5cef8632741eaab9b366cef0939cb78f932 100644 --- a/registration-system/view/signups/game1/js/story.js +++ b/registration-system/view/signups/game1/js/story.js @@ -741,7 +741,7 @@ Story.actions = { return Environment.progress.dorf_boughtTicket && !Environment.progress.sleep_inn; }, action: function(event, context) { - if (!context.bEnter) return; + if (!context || !context.bEnter) return; Environment.progress.sleep_inn = true; var gameOverlay = $('#game-overlay');