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- 23 Nov, 2012 1 commit
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Luke Campagnola authored
[ Note: These APIs have changed significantly. ] - MeshData and GLMeshItem now operate on numpy arrays instead of lists. - MeshData can handle per-vertex and per-triangle color information Added GLSurfacePlotItem class based on new GLMeshItem GLGraphicsItem now has per-item support for customizing GL state (setGLOptions method) Added several new shader programs Added new examples: GLIsosurface GLSurfacePlot GLshaders
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- 12 May, 2012 1 commit
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Luke Campagnola authored
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- 23 Apr, 2012 1 commit
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Luke Campagnola authored
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- 15 Apr, 2012 1 commit
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Luke Campagnola authored
- Can initialize GLMeshItem using MeshData instance - MeshData has save/restore methods
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- 24 Mar, 2012 2 commits
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Luke Campagnola authored
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Luke Campagnola authored
Updates to MeshData class (this is still not tested)
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- 09 Mar, 2012 1 commit
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Luke Campagnola authored
- volumetric rendering - isosurfaces, mesh rendering - basic transformation and parent/child functionality
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