diff --git a/registration-system/view/signups/game1/chars/bernd.png b/registration-system/view/signups/game1/chars/bernd.png
new file mode 100644
index 0000000000000000000000000000000000000000..1b05a640f5ef1ba09d914e622dc7e4e9ca4c78ca
Binary files /dev/null and b/registration-system/view/signups/game1/chars/bernd.png differ
diff --git a/registration-system/view/signups/game1/chars/bernd.svg b/registration-system/view/signups/game1/chars/bernd.svg
index c8cf1447bfcb85d794a90ecb9e67f09cad0e32a7..5ac4607d7966fc9473dffc7ef46b6317f79e8850 100644
Binary files a/registration-system/view/signups/game1/chars/bernd.svg and b/registration-system/view/signups/game1/chars/bernd.svg differ
diff --git a/registration-system/view/signups/game1/js/game.js b/registration-system/view/signups/game1/js/game.js
index 397c52e8b2f11d746f9ae20df612e2b13320c60d..61a6e6e965ddba3117ba8e71ee6b8f210cd7c592 100644
--- a/registration-system/view/signups/game1/js/game.js
+++ b/registration-system/view/signups/game1/js/game.js
@@ -4,7 +4,7 @@ function Game(config) {
 	Game.config = config;
 	Game.instance = this;
 }
-Game.eventLayers = ['CLICKABLE', 'WALK', 'NOWALK', 'EVENTS'];
+Game.eventLayers = ['CLICKABLE', 'WALK', 'NOWALK', 'EVENT'];
 Game.prototype.run = function() {
 	d3.xml('maps/'+Game.config.startMap, 'image/svg+xml', function(xml) {
 		var gameCanvas = document.getElementById("gameCanvas");