diff --git a/registration-system/view/signups/game1/chars/bernd.png b/registration-system/view/signups/game1/chars/bernd.png new file mode 100644 index 0000000000000000000000000000000000000000..1b05a640f5ef1ba09d914e622dc7e4e9ca4c78ca Binary files /dev/null and b/registration-system/view/signups/game1/chars/bernd.png differ diff --git a/registration-system/view/signups/game1/chars/bernd.svg b/registration-system/view/signups/game1/chars/bernd.svg index c8cf1447bfcb85d794a90ecb9e67f09cad0e32a7..5ac4607d7966fc9473dffc7ef46b6317f79e8850 100644 Binary files a/registration-system/view/signups/game1/chars/bernd.svg and b/registration-system/view/signups/game1/chars/bernd.svg differ diff --git a/registration-system/view/signups/game1/js/game.js b/registration-system/view/signups/game1/js/game.js index 397c52e8b2f11d746f9ae20df612e2b13320c60d..61a6e6e965ddba3117ba8e71ee6b8f210cd7c592 100644 --- a/registration-system/view/signups/game1/js/game.js +++ b/registration-system/view/signups/game1/js/game.js @@ -4,7 +4,7 @@ function Game(config) { Game.config = config; Game.instance = this; } -Game.eventLayers = ['CLICKABLE', 'WALK', 'NOWALK', 'EVENTS']; +Game.eventLayers = ['CLICKABLE', 'WALK', 'NOWALK', 'EVENT']; Game.prototype.run = function() { d3.xml('maps/'+Game.config.startMap, 'image/svg+xml', function(xml) { var gameCanvas = document.getElementById("gameCanvas");