<!DOCTYPE html> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <script src="jslib/d3.min.js" type="text/javascript"></script> <script src="jslib/priority-queue.min.js" type="text/javascript"></script> <script src="jslib/checkLineIntersection.js" type="text/javascript"></script> <script src="js/svgUtils.js" type="text/javascript"></script> <script src="js/pathFinder.js" type="text/javascript"></script> <script src="js/vector.js" type="text/javascript"></script> <script src="js/character.js" type="text/javascript"></script> <script src="js/camera.js" type="text/javascript"></script> <script src="js/game.js" type="text/javascript"></script> </head> <body> <div id="coords">(0, 0)</div> <div id="gameCanvas" style="overflow:hidden;position:relative"> <div id="gameRoot" style="position:relative"> </div> </div> <script> g_smallValue = 0.000001; // fun with floats var game = new Game({ startMap: 'map_landing.svg', showEventLayers: false, pathFindingGridSize: 5, usePathFinding: true, size: [800, 600] }); game.run(); </script> </body> </html>