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Commit d8839a74 authored by jojohoch's avatar jojohoch
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[editor] Change initial values of stateVariables

parent 7ea63f89
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...@@ -8,6 +8,6 @@ import { StateVariable } from 'common/models/state-variable'; ...@@ -8,6 +8,6 @@ import { StateVariable } from 'common/models/state-variable';
templateUrl: './state-variable-editor.component.html' templateUrl: './state-variable-editor.component.html'
}) })
export class StateVariableEditorComponent { export class StateVariableEditorComponent {
@Input() stateVariable: StateVariable = { id: '', value: '' }; @Input() stateVariable!: StateVariable;
@Output() stateVariableChange = new EventEmitter<StateVariable>(); @Output() stateVariableChange = new EventEmitter<StateVariable>();
} }
...@@ -25,7 +25,7 @@ export class StateVariablesDialogComponent { ...@@ -25,7 +25,7 @@ export class StateVariablesDialogComponent {
} }
addStateVariable() { addStateVariable() {
this.stateVariables.push({ id: 'NewState', value: '1' }); this.stateVariables.push({ id: 'NewState', value: '' });
} }
deleteStateVariable(index: number) { deleteStateVariable(index: number) {
......
...@@ -42,7 +42,7 @@ import { SelectionService } from '../../../../../services/selection.service'; ...@@ -42,7 +42,7 @@ import { SelectionService } from '../../../../../services/selection.service';
[stateVariableIds]="unitService.unit.stateVariables | getStateVariableIds" [stateVariableIds]="unitService.unit.stateVariables | getStateVariableIds"
[stateVariable]="combinedProperties.actionParam ? [stateVariable]="combinedProperties.actionParam ?
$any(combinedProperties.actionParam) : $any(combinedProperties.actionParam) :
{id: unitService.unit.stateVariables[0].id, value: unitService.unit.stateVariables[0].value}" { id: unitService.unit.stateVariables[0].id, value: '' }"
(stateVariableChange)="updateModel.emit({ property: 'actionParam', value: $event })"> (stateVariableChange)="updateModel.emit({ property: 'actionParam', value: $event })">
</aspect-button-action-param-state-variable> </aspect-button-action-param-state-variable>
<p *ngIf="!unitService.unit.stateVariables.length">Bitte zuerst Player-Variablen anlegen</p> <p *ngIf="!unitService.unit.stateVariables.length">Bitte zuerst Player-Variablen anlegen</p>
......
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