This project is mirrored from https://*****@github.com/iqb-berlin/verona-modules-aspect.git.
Pull mirroring updated .
- Aug 01, 2023
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rhenck authored
- crossOutChecked adds line-through styling if checked. This is used in Cloze texts to cross out words. - This means Checkbox is no longer a PositionedElement and does not validate PositionProperties
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- Jul 31, 2023
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rhenck authored
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rhenck authored
- Some very basic tests of creating an element and changing some properties - Reference check for button with page navigation
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rhenck authored
This way the unit definition version is set to current if an old version is detected (by the Editor).
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rhenck authored
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rhenck authored
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rhenck authored
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rhenck authored
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rhenck authored
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rhenck authored
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jojohoch authored
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rhenck authored
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rhenck authored
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rhenck authored
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- Jul 28, 2023
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rhenck authored
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jojohoch authored
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jojohoch authored
#521
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jojohoch authored
#521
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jojohoch authored
#521
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jojohoch authored
#521 - Replace or remove no longer used material customization
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jojohoch authored
#521 - Remove no longer used material customization
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rhenck authored
Instantiate the child elements coming from the editor (i.e. when the document changes). Otherwise the cloze children are all on the same object reference.
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rhenck authored
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rhenck authored
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jojohoch authored
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jojohoch authored
#513 - Can also be used with other elements
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jojohoch authored
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jojohoch authored
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- Jul 27, 2023
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rhenck authored
Shows which versions of Player and Editor belong together and which unit def version they interface with.
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- Jul 25, 2023
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rhenck authored
This whole class will be deleted soon.
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rhenck authored
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rhenck authored
The ClozeDocument needs properly instantiated UIElements for the custom elements. Instead of creating a new ClozeDocument on the basis of what TipTap is producing and replacing the custom parts with instances, the ClozeDocument is kept in place but the custom parts are collected into a list and changed there. #450
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jojohoch authored
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jojohoch authored
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- Jul 24, 2023
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rhenck authored
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rhenck authored
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rhenck authored
The logic determined the circumstances when min and max values were used. Now they are passed as they are and the CSS ruleset does the rest.
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rhenck authored
In Player-context the constructors are to fail, when the given properties are not exactly as expected. Therefoore they are validated. When this validation fails, an environment variable is checked to determine if the element should be created anyway with defaults. This switch is off in player-context. But the Editor is not so strict and can create elements with incomplete parameters. There is also a new VersionManager which checks given unit definitions for version-validity. Upon failing this check Player and Editor show error messages. The Editor accepts a certain unit definition version, but shows a warning. The Editor checks units for invalid references after loading. If any are found, they are removed and an info-panel is shown.
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- Jul 21, 2023
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jojohoch authored
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