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This project is mirrored from https://*****@github.com/iqb-berlin/verona-modules-aspect.git. Pull mirroring updated .
  1. Jul 16, 2024
  2. Jul 11, 2024
  3. May 30, 2024
    • rhenck's avatar
      [editor] Add static icons and names to element classes · dae0f897
      rhenck authored
      Separating code changes is rather hard right now, so there is a lot of stuff that is part of this commit that should not. Details below.
      
      - All elements have static fields that holds their title and icon. This way dynamic lists can be built (for example for delete dialog) which show title and icon for all elements. ALso icons and names can be changed in one place.
      - Template-Tab has been added. This should have templates to help creating groups of ui elements. This is work in progress and there are actually no templates yet. So this will change or even be removed in the future. This is mostly UI, the code is "TODO".
      - Refactoring and improvement for delete and reference dialogs
      - Delete logic refactored for elements, sections and pages. There are no longer different dialogs when references are found, but instead one dialog that can do both.
      dae0f897
  4. Dec 15, 2023
  5. Dec 14, 2023
  6. Dec 13, 2023
  7. Dec 12, 2023
  8. Dec 05, 2023
  9. Nov 03, 2023
  10. Aug 08, 2023
  11. Aug 04, 2023
  12. Jul 24, 2023
    • rhenck's avatar
      Rework class constructors · 81de7c0f
      rhenck authored
      In Player-context the constructors are to fail, when the given 
      properties are not exactly as expected. Therefoore they are validated. 
      When this validation fails, an environment variable is checked to 
      determine if the element should be created anyway with defaults. This 
      switch is off in player-context. But the Editor is not so strict and can 
      create elements with incomplete parameters.
      
      There is also a new VersionManager which checks given unit definitions 
      for version-validity. Upon failing this check Player and Editor show 
      error messages.
      The Editor accepts a certain unit definition version, but shows a 
      warning.
      
      The Editor checks units for invalid references after loading. If any are 
      found, they are removed and an info-panel is shown.
      81de7c0f
  13. Jul 05, 2023
    • rhenck's avatar
      Refactor element model constructors and styling properties · 53f887fa
      rhenck authored
      - Model constructors (elements, unit, page, section) now have a 
      dedicated parameter, which makes sure all properties are set and valid. 
      This way the player can instantiate models without having to interpret 
      the values. Any interpretation is done only by the editor, which now is 
      solely responsible for creating defaults/blueprints for new elements. 
      Models can no longer be created by incomplete paramaters.
      
      - Also refactor Stylings to have sub groups for common styles
      53f887fa
  14. Jun 15, 2023
  15. Jun 12, 2023
  16. Dec 15, 2022
  17. Nov 28, 2022
  18. Nov 25, 2022
  19. Nov 18, 2022
  20. Oct 17, 2022
    • rhenck's avatar
      Rework Elementfactory · 0c0b9e3b
      rhenck authored
      The unit tests errored out because of circular dependencies via the 
      Elementfactory class. Therefore:
      - No longer creates styling/position/player-Properties. This is done in 
      the Element parent class.
      - Move element creation from Section to the ElementFactory class 
      instead.
      0c0b9e3b
  21. Oct 13, 2022
  22. Sep 21, 2022
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