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Commit b9d0fd9c authored by Luke Campagnola's avatar Luke Campagnola
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Added Vector.py

parent 7c87b1d0
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# -*- coding: utf-8 -*-
"""
Vector.py - Extension of QVector3D which adds a few missing methods.
Copyright 2010 Luke Campagnola
Distributed under MIT/X11 license. See license.txt for more infomation.
"""
from Qt import QtGui, QtCore
import numpy as np
class Vector(QtGui.QVector3D):
"""Extension of QVector3D which adds a few helpful methods."""
def __init__(self, *args):
if len(args) == 1:
if isinstance(args[0], QtCore.QSizeF):
QtGui.QVector3D.__init__(self, float(args[0].width()), float(args[0].height()), 0)
return
elif isinstance(args[0], QtCore.QPoint) or isinstance(args[0], QtCore.QPointF):
QtGui.QVector3D.__init__(self, float(args[0].x()), float(args[0].y()), 0)
elif hasattr(args[0], '__getitem__'):
vals = list(args[0])
if len(vals) == 2:
vals.append(0)
if len(vals) != 3:
raise Exception('Cannot init Vector with sequence of length %d' % len(args[0]))
QtGui.QVector3D.__init__(self, *vals)
return
elif len(args) == 2:
QtGui.QVector3D.__init__(self, args[0], args[1], 0)
return
QtGui.QVector3D.__init__(self, *args)
def __len__(self):
return 3
#def __reduce__(self):
#return (Point, (self.x(), self.y()))
def __getitem__(self, i):
if i == 0:
return self.x()
elif i == 1:
return self.y()
elif i == 2:
return self.z()
else:
raise IndexError("Point has no index %s" % str(i))
def __setitem__(self, i, x):
if i == 0:
return self.setX(x)
elif i == 1:
return self.setY(x)
elif i == 2:
return self.setZ(x)
else:
raise IndexError("Point has no index %s" % str(i))
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