Newer
Older
// eslint-disable-next-line max-classes-per-file
import {
Component, Inject, Pipe, PipeTransform
} from '@angular/core';
import { MAT_DIALOG_DATA } from '@angular/material/dialog';
import { PlayerProperties } from 'common/models/elements/property-group-interfaces';
import { UnitService } from 'editor/src/app/services/unit.service';
@Component({
selector: 'aspect-player-edit-dialog',
template: `
<mat-dialog-content [style.height.%]="90">
<mat-tab-group>
<mat-tab label="{{ 'player.appearance' | translate }}">
<div class="fx-column-start-stretch">
<mat-checkbox #startControl
[checked]="newPlayerConfig.startControl"
(change)="newPlayerConfig.startControl = $event.checked">
{{ 'player.startControl' | translate }}
</mat-checkbox>
<mat-checkbox [disabled]="!startControl.checked"
[checked]="newPlayerConfig.pauseControl"
(change)="newPlayerConfig.pauseControl = $event.checked">
{{ 'player.pauseControl' | translate }}
</mat-checkbox>
<mat-checkbox #progressControl
[checked]="newPlayerConfig.progressBar"
(change)="newPlayerConfig.progressBar = $event.checked">
{{ 'player.progressBar' | translate }}
</mat-checkbox>
<mat-checkbox [disabled]="!progressControl.checked"
[checked]="newPlayerConfig.interactiveProgressbar"
(change)="newPlayerConfig.interactiveProgressbar = $event.checked">
{{ 'player.interactiveProgressbar' | translate }}
</mat-checkbox>
<mat-checkbox [checked]="newPlayerConfig.volumeControl"
(change)="newPlayerConfig.volumeControl = $event.checked">
{{ 'player.volumeControl' | translate }}
</mat-checkbox>
<mat-form-field appearance="fill">
<mat-label>{{ 'player.defaultVolume' | translate }}</mat-label>
<input matInput type="number" min="0" max="1" step="0.1"
[ngModel]="newPlayerConfig.defaultVolume"
(ngModelChange)="newPlayerConfig.defaultVolume = $event"
(change)="newPlayerConfig.defaultVolume = newPlayerConfig.defaultVolume ?
newPlayerConfig.defaultVolume : 0">
</mat-form-field>
<mat-form-field appearance="fill">
<mat-label>{{ 'player.minVolume' | translate }}</mat-label>
<input matInput type="number" min="0" max="1" step="0.1"
[ngModel]="newPlayerConfig.minVolume"
(ngModelChange)="newPlayerConfig.minVolume = $event"
(change)="newPlayerConfig.minVolume = newPlayerConfig.minVolume ? newPlayerConfig.minVolume : 0">
</mat-form-field>
<mat-checkbox #muteControl
[checked]="newPlayerConfig.muteControl"
(change)="newPlayerConfig.muteControl = $event.checked">
{{ 'player.muteControl' | translate }}
</mat-checkbox>
<mat-checkbox [disabled]="!muteControl.checked"
[checked]="newPlayerConfig.interactiveMuteControl"
(change)="newPlayerConfig.interactiveMuteControl = $event.checked">
{{ 'player.interactiveMuteControl' | translate }}
</mat-checkbox>
<mat-checkbox [checked]="newPlayerConfig.showRestTime"
(change)="newPlayerConfig.showRestTime = $event.checked">
{{ 'player.showRestTime' | translate }}
</mat-checkbox>
<mat-form-field appearance="fill">
<mat-label>{{ 'player.hintLabel' | translate }}</mat-label>
<input matInput type="text" [value]="newPlayerConfig.hintLabel"
(input)="newPlayerConfig.hintLabel = $any($event.target).value">
</mat-form-field>
<mat-form-field *ngIf="newPlayerConfig.hintLabel"
appearance="fill">
<mat-label>{{ 'player.hintLabelDelay' | translate }}</mat-label>
<input matInput type="number" step="1000" min="0"
[ngModel]="newPlayerConfig.hintLabelDelay"
(ngModelChange)="newPlayerConfig.hintLabelDelay = $event"
(change)="newPlayerConfig.hintLabelDelay = newPlayerConfig.hintLabelDelay ?
newPlayerConfig.hintLabelDelay : 0">
</mat-form-field>
</div>
</mat-tab>
<mat-tab label="{{ 'player.behaviour' | translate }}">
<div class="fx-column-start-stretch">
<mat-checkbox [checked]="newPlayerConfig.autostart"
(change)="newPlayerConfig.autostart = $event.checked">
{{ 'player.autoStart' | translate }}
</mat-checkbox>
<mat-form-field *ngIf="newPlayerConfig.autostart"
appearance="fill">
<mat-label>{{ 'player.autoStartDelay' | translate }}</mat-label>
<input matInput type="number" step="1000"
[ngModel]="newPlayerConfig.autostartDelay"
(ngModelChange)="newPlayerConfig.autostartDelay = $event"
(change)="newPlayerConfig.autostartDelay = newPlayerConfig.autostartDelay ?
newPlayerConfig.autostartDelay : 0">
</mat-form-field>
<mat-checkbox [checked]="newPlayerConfig.loop"
(change)="newPlayerConfig.loop = $event.checked">
{{ 'player.loop' | translate }}
</mat-checkbox>
<mat-form-field appearance="fill">
<mat-label>{{ 'player.activeAfterID' | translate }}</mat-label>
<mat-select [ngModel]="newPlayerConfig.activeAfterID"
(ngModelChange)="newPlayerConfig.activeAfterID = $event">
<mat-option *ngFor="let id of (data.elementID | getValidAudioVideoIDs)"
[value]="id">
{{id}}
</mat-option>
</mat-select>
</mat-form-field>
<mat-form-field appearance="fill">
<mat-label>{{ 'player.minRuns' | translate }}</mat-label>
<input matInput type="number" min="0"
[ngModel]="newPlayerConfig.minRuns"
(ngModelChange)="newPlayerConfig.minRuns = $event"
(change)="newPlayerConfig.minRuns = newPlayerConfig.minRuns ? newPlayerConfig.minRuns : 0">
</mat-form-field>
<mat-form-field appearance="fill">
<mat-label>{{ 'player.maxRuns' | translate }}</mat-label>
<input matInput type="number" min="0"
[ngModel]="newPlayerConfig.maxRuns"
(ngModelChange)="newPlayerConfig.maxRuns = $event"
(change)="newPlayerConfig.maxRuns = newPlayerConfig.maxRuns ? newPlayerConfig.maxRuns : 0">
</mat-form-field>
<mat-checkbox [checked]="newPlayerConfig.showRestRuns"
(change)="newPlayerConfig.showRestRuns = $event.checked">
{{ 'player.showRestRuns' | translate }}
</mat-checkbox>
</div>
</mat-tab>
</mat-tab-group>
</mat-dialog-content>
<mat-dialog-actions>
<button mat-button [mat-dialog-close]="newPlayerConfig">{{'save' | translate }}</button>
<button mat-button mat-dialog-close>{{'cancel' | translate }}</button>
</mat-dialog-actions>
`,
styles: [`
.fx-column-start-stretch {
box-sizing: border-box;
display: flex;
flex-direction: column;
justify-content: flex-start;
align-items: stretch;
}
mat-tab-group {
height: 100%;
}
:host ::ng-deep .mat-mdc-tab-body-wrapper {
margin-top: 10px;
height: 100%;
}
})
export class PlayerEditDialogComponent {
newPlayerConfig: PlayerProperties = { ...this.data.playerProps };
constructor(@Inject(MAT_DIALOG_DATA)protected data: { elementID: string, playerProps: PlayerProperties }) {
}
}
@Pipe({
name: 'getValidAudioVideoIDs'
})
export class GetValidAudioVideoIDsPipe implements PipeTransform {
constructor(private unitService: UnitService) {}
transform(ignoreID: string): string[] {
const allAudioVideoIDs: string[] = [
...this.unitService.unit.getAllElements('audio').map(audio => audio.id),
...this.unitService.unit.getAllElements('video').map(video => video.id)];
return allAudioVideoIDs.filter(elementID => elementID !== ignoreID);