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player-edit-dialog.component.ts 7.67 KiB
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  • import { Component, Inject } from '@angular/core';
    import { MAT_DIALOG_DATA } from '@angular/material/dialog';
    
    import { PlayerProperties } from 'common/models/elements/element';
    
      selector: 'aspect-player-edit-dialog',
    
        <mat-dialog-content [style.height.%]="90">
    
          <mat-tab-group>
            <mat-tab label="{{ 'player.appearance' | translate }}">
    
              <div class="fx-column-start-stretch">
    
                <mat-checkbox #startControl
                              [checked]="newPlayerConfig.startControl || data.playerProps.startControl"
    
                              (change)="newPlayerConfig.startControl = $event.checked">
                  {{ 'player.startControl' | translate }}
                </mat-checkbox>
    
                <mat-checkbox [disabled]="!startControl.checked"
                              [checked]="newPlayerConfig.pauseControl || data.playerProps.pauseControl"
    
                              (change)="newPlayerConfig.pauseControl = $event.checked">
                  {{ 'player.pauseControl' | translate }}
                </mat-checkbox>
    
                <mat-checkbox #progressControl
                              [checked]="newPlayerConfig.progressBar || data.playerProps.progressBar"
    
                              (change)="newPlayerConfig.progressBar = $event.checked">
                  {{ 'player.progressBar' | translate }}
                </mat-checkbox>
    
                <mat-checkbox [disabled]="!progressControl.checked"
                              [checked]="newPlayerConfig.interactiveProgressbar || data.playerProps.interactiveProgressbar"
    
                              (change)="newPlayerConfig.interactiveProgressbar = $event.checked">
                  {{ 'player.interactiveProgressbar' | translate }}
                </mat-checkbox>
    
                <mat-checkbox [checked]="newPlayerConfig.volumeControl || data.playerProps.volumeControl"
    
                              (change)="newPlayerConfig.volumeControl = $event.checked">
                  {{ 'player.volumeControl' | translate }}
                </mat-checkbox>
    
                <mat-form-field appearance="fill">
                  <mat-label>{{ 'player.defaultVolume' | translate }}</mat-label>
                  <input matInput type="number" min="0" max="1" step="0.1"
    
                         [ngModel]="newPlayerConfig.defaultVolume || data.playerProps.defaultVolume"
    
                         (ngModelChange)="newPlayerConfig.defaultVolume = $event">
                </mat-form-field>
                <mat-form-field appearance="fill">
                  <mat-label>{{ 'player.minVolume' | translate }}</mat-label>
                  <input matInput type="number" min="0" max="1" step="0.1"
    
                         [ngModel]="newPlayerConfig.minVolume || data.playerProps.minVolume"
    
                         (ngModelChange)="newPlayerConfig.minVolume = $event">
                </mat-form-field>
    
                <mat-checkbox #muteControl
                              [checked]="newPlayerConfig.muteControl || data.playerProps.muteControl"
    
                              (change)="newPlayerConfig.muteControl = $event.checked">
                  {{ 'player.muteControl' | translate }}
                </mat-checkbox>
    
                <mat-checkbox [disabled]="!muteControl.checked"
                              [checked]="newPlayerConfig.interactiveMuteControl || data.playerProps.interactiveMuteControl"
    
                              (change)="newPlayerConfig.interactiveMuteControl = $event.checked">
                  {{ 'player.interactiveMuteControl' | translate }}
                </mat-checkbox>
    
                <mat-checkbox [checked]="newPlayerConfig.showRestTime || data.playerProps.showRestTime"
    
                              (change)="newPlayerConfig.showRestTime = $event.checked">
                  {{ 'player.showRestTime' | translate }}
                </mat-checkbox>
                <mat-form-field appearance="fill">
                  <mat-label>{{ 'player.hintLabel' | translate }}</mat-label>
    
                  <input matInput type="text" [value]="newPlayerConfig.hintLabel || data.playerProps.hintLabel"
    
                         (input)="newPlayerConfig.hintLabel = $any($event.target).value">
                </mat-form-field>
    
                <mat-form-field *ngIf="newPlayerConfig.hintLabel || data.playerProps.hintLabel"
    
                                appearance="fill">
                  <mat-label>{{ 'player.hintLabelDelay' | translate }}</mat-label>
                  <input matInput type="number" step="1000" min="0"
    
                         [ngModel]="newPlayerConfig.hintLabelDelay || data.playerProps.hintLabelDelay"
    
                         (ngModelChange)="newPlayerConfig.hintLabelDelay = $event">
                </mat-form-field>
              </div>
            </mat-tab>
            <mat-tab label="{{ 'player.behaviour' | translate }}">
    
              <div class="fx-column-start-stretch">
    
                <mat-checkbox [checked]="newPlayerConfig.autostart || data.playerProps.autostart"
    
                              (change)="newPlayerConfig.autostart = $event.checked">
                  {{ 'player.autoStart' | translate }}
                </mat-checkbox>
    
                <mat-form-field *ngIf="newPlayerConfig.autostart || data.playerProps.autostart" appearance="fill">
    
                  <mat-label>{{ 'player.autoStartDelay' | translate }}</mat-label>
                  <input matInput type="number" step="1000"
    
                         [ngModel]="newPlayerConfig.autostartDelay || data.playerProps.autostartDelay"
                         (ngModelChange)="newPlayerConfig.autostartDelay = $event">
    
                <mat-checkbox [checked]="newPlayerConfig.loop || data.playerProps.loop"
    
                              (change)="newPlayerConfig.loop = $event.checked">
                  {{ 'player.loop' | translate }}
                </mat-checkbox>
                <mat-form-field appearance="fill">
                  <mat-label>{{ 'player.activeAfterID' | translate }}</mat-label>
    
                  <input matInput type="text" [value]="newPlayerConfig.activeAfterID || data.playerProps.activeAfterID"
    
                         (input)="newPlayerConfig.activeAfterID = $any($event.target).value">
                </mat-form-field>
                <mat-form-field appearance="fill">
                  <mat-label>{{ 'player.minRuns' | translate }}</mat-label>
                  <input matInput type="number" min="0"
    
                         [ngModel]="newPlayerConfig.minRuns || data.playerProps.minRuns"
    
                         (ngModelChange)="newPlayerConfig.minRuns = $event">
                </mat-form-field>
                <mat-form-field appearance="fill">
                  <mat-label>{{ 'player.maxRuns' | translate }}</mat-label>
                  <input matInput type="number" min="0"
    
                         [ngModel]="newPlayerConfig.maxRuns || data.playerProps.maxRuns"
    
                         (ngModelChange)="newPlayerConfig.maxRuns = $event">
                </mat-form-field>
    
                <mat-checkbox [checked]="newPlayerConfig.showRestRuns || data.playerProps.showRestRuns"
    
                              (change)="newPlayerConfig.showRestRuns = $event.checked">
                  {{ 'player.showRestRuns' | translate }}
                </mat-checkbox>
              </div>
            </mat-tab>
          </mat-tab-group>
        </mat-dialog-content>
        <mat-dialog-actions>
          <button mat-button [mat-dialog-close]="newPlayerConfig">{{'save' | translate }}</button>
          <button mat-button mat-dialog-close>{{'cancel' | translate }}</button>
        </mat-dialog-actions>
    
        `,
      styles: [`
        .fx-column-start-stretch {
          box-sizing: border-box;
          display: flex;
          flex-direction: column;
          justify-content: flex-start;
          align-items: stretch;
        }
    
    
        mat-tab-group {
          height: 100%;
        }
    
        :host ::ng-deep .mat-mdc-tab-body-wrapper {
          margin-top: 10px;
          height: 100%;
        }
    
    })
    export class PlayerEditDialogComponent {
    
      newPlayerConfig: PlayerProperties = {} as PlayerProperties;
      constructor(@Inject(MAT_DIALOG_DATA)public data: { playerProps: PlayerProperties }) {