This project is mirrored from https://*****@github.com/iqb-berlin/verona-modules-aspect.git.
Pull mirroring updated .
- Jul 19, 2024
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rhenck authored
New section components no longer get their number on creation. This has the effect that the section gets a new number and is updated again with all others after that. Numbering of all sections is triggered in one place (UnitService) and updates all existing sections.
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- Jul 18, 2024
- Jul 12, 2024
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rhenck authored
Everybody is considered expert but role 'developer'. The host application allows not saving the unit when rights are insufficient, so the editor needs not to take care of that. Having full rights allows for better inspection of units even if it can't be changed(saved).
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- Jul 11, 2024
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rhenck authored
This fixes Tables which houses elements without dimensions.
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- Jul 09, 2024
- Jul 05, 2024
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rhenck authored
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- Jun 25, 2024
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rhenck authored
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- Jun 24, 2024
- Jun 20, 2024
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rhenck authored
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- Jun 19, 2024
- Jun 17, 2024
- Jun 07, 2024
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rhenck authored
Row first.
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- Jun 03, 2024
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rhenck authored
Frames are meant to be in the background and putting elements on top is common with them.
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rhenck authored
This is only used by the Editor. It was in common while the SanitizationService was used by the Player which then could display errors. Sanitization has been refactored and this is no longer needed.
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- Jun 01, 2024
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rhenck authored
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- May 30, 2024
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rhenck authored
Separating code changes is rather hard right now, so there is a lot of stuff that is part of this commit that should not. Details below. - All elements have static fields that holds their title and icon. This way dynamic lists can be built (for example for delete dialog) which show title and icon for all elements. ALso icons and names can be changed in one place. - Template-Tab has been added. This should have templates to help creating groups of ui elements. This is work in progress and there are actually no templates yet. So this will change or even be removed in the future. This is mostly UI, the code is "TODO". - Refactoring and improvement for delete and reference dialogs - Delete logic refactored for elements, sections and pages. There are no longer different dialogs when references are found, but instead one dialog that can do both.
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- May 28, 2024
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rhenck authored
This sets them up from the central UnitView.
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rhenck authored
Only works for a few commands (mainly page and section stuff). - Adds new menu to page-bar, which shows issued change commands with a button to rollback the latest change. - Added warning to the UI element that this is a experimental feature and can destroy units. - Undo is done by having the normal function to apply the change to the unit-object and another to undo this change. The HistoryService manages the list and calling rollack (via UnitService). - Further refactiring to the unit services.
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- May 27, 2024
- May 26, 2024
- Aug 07, 2023
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jojohoch authored
#523 - Improve sanitizing of position margins
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- Aug 03, 2023
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jojohoch authored
#511
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- Jul 24, 2023
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rhenck authored
In Player-context the constructors are to fail, when the given properties are not exactly as expected. Therefoore they are validated. When this validation fails, an environment variable is checked to determine if the element should be created anyway with defaults. This switch is off in player-context. But the Editor is not so strict and can create elements with incomplete parameters. There is also a new VersionManager which checks given unit definitions for version-validity. Upon failing this check Player and Editor show error messages. The Editor accepts a certain unit definition version, but shows a warning. The Editor checks units for invalid references after loading. If any are found, they are removed and an info-panel is shown.
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- Jun 27, 2023
- Jun 13, 2023
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rhenck authored
- Add ReferenceManager to check if deleted elements are referenced anywhere in the unit. If so display a warning. - Move page logic to UnitService
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- Jun 08, 2023
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rhenck authored
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- Jun 05, 2023
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jojohoch authored
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