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This project is mirrored from https://*****@github.com/iqb-berlin/verona-modules-aspect.git. Pull mirroring updated .
  1. Nov 24, 2023
  2. Nov 03, 2023
  3. Aug 01, 2023
  4. Jul 24, 2023
    • rhenck's avatar
      Rework class constructors · 81de7c0f
      rhenck authored
      In Player-context the constructors are to fail, when the given 
      properties are not exactly as expected. Therefoore they are validated. 
      When this validation fails, an environment variable is checked to 
      determine if the element should be created anyway with defaults. This 
      switch is off in player-context. But the Editor is not so strict and can 
      create elements with incomplete parameters.
      
      There is also a new VersionManager which checks given unit definitions 
      for version-validity. Upon failing this check Player and Editor show 
      error messages.
      The Editor accepts a certain unit definition version, but shows a 
      warning.
      
      The Editor checks units for invalid references after loading. If any are 
      found, they are removed and an info-panel is shown.
      81de7c0f
  5. Jul 05, 2023
    • rhenck's avatar
      Refactor element model constructors and styling properties · 53f887fa
      rhenck authored
      - Model constructors (elements, unit, page, section) now have a 
      dedicated parameter, which makes sure all properties are set and valid. 
      This way the player can instantiate models without having to interpret 
      the values. Any interpretation is done only by the editor, which now is 
      solely responsible for creating defaults/blueprints for new elements. 
      Models can no longer be created by incomplete paramaters.
      
      - Also refactor Stylings to have sub groups for common styles
      53f887fa
  6. Jun 15, 2023
  7. Oct 17, 2022
    • rhenck's avatar
      Rework Elementfactory · 0c0b9e3b
      rhenck authored
      The unit tests errored out because of circular dependencies via the 
      Elementfactory class. Therefore:
      - No longer creates styling/position/player-Properties. This is done in 
      the Element parent class.
      - Move element creation from Section to the ElementFactory class 
      instead.
      0c0b9e3b
  8. Sep 15, 2022
    • rhenck's avatar
      Rework ID handling · 0e45e323
      rhenck authored
      - remove ID handling from model classes. This is now done by the editor 
      itself (mainly unit service).
      - Rename and move IDManager to editor as IDService
      0e45e323
  9. Aug 29, 2022
  10. Aug 10, 2022
  11. Jun 14, 2022
  12. Jun 03, 2022
  13. Jun 01, 2022
    • rhenck's avatar
      Rework class initialization · f28b0678
      rhenck authored
      - Elements initialize their fields explicitly and not with
        Object.assign, since Object.assign also assigns
        (and therefore overwrites) parent fields.
      - IDService is no longer an Angular service but a basic singleton. This
        allows to use it in classes.
      - The IDManager can be optionally passed to unit and element
        constructors. When present the elements check and fix their given ID
        when created.
        This way elements can be created without depending on the external
        IDManager but also with the dependency.
      - ElementFactory is no longer used to create elements. Those are now
        either created directly via 'new' or via the Section, which knows the
        different element types.
      f28b0678
  14. May 31, 2022
  15. May 25, 2022
  16. May 17, 2022
    • rhenck's avatar
      Refactor model interfaces to classes · 2e9be6e9
      rhenck authored
      This way elements can handle their logic themselves without having to
      rely on outside utility classes.
      
      Also restructure files in common in a more logical way.
      2e9be6e9
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