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This project is mirrored from https://*****@github.com/iqb-berlin/verona-modules-aspect.git. Pull mirroring updated .
  1. Jan 03, 2023
  2. Jan 02, 2023
    • rhenck's avatar
      wip1 · b4532254
      rhenck authored
      b4532254
  3. Nov 30, 2022
    • rhenck's avatar
      Add new element math-editor · fa7e2b04
      rhenck authored
      Uses external software 'MathLive'.
      
      Distpacker issues with mathlive have been solved in a custom 
      distpacker.ts in scripts-folder. This is now used instead of the 
      distpacker from the npm package.
      fa7e2b04
  4. Nov 08, 2022
  5. Nov 07, 2022
    • rhenck's avatar
      Re-implement DropList element · 6d1ad52c
      rhenck authored
      - Replace Material Droplist with native HTML events
      - Remove simple-drop-list element; Cloze elements now use the normal 
      DropList element
      - Add example units
      6d1ad52c
  6. Oct 27, 2022
  7. Oct 25, 2022
  8. Oct 21, 2022
    • jojohoch's avatar
      Implement HotspotImage · b174d3a2
      jojohoch authored
      - A HotspotImage has an image and divs placed on it, which are used
      as hotspots
      - Inherits from FormElementComponent, which is why the hotspots are kept
        as a list in the value property.
      - Can be validated as required and uses its own custom validator
      b174d3a2
  9. Oct 14, 2022
  10. Sep 21, 2022
  11. Sep 01, 2022
  12. Aug 30, 2022
  13. May 17, 2022
    • rhenck's avatar
      Refactor model interfaces to classes · 2e9be6e9
      rhenck authored
      This way elements can handle their logic themselves without having to
      rely on outside utility classes.
      
      Also restructure files in common in a more logical way.
      2e9be6e9
  14. May 02, 2022
    • rhenck's avatar
      Refactor simple elements for cloze · 28ead292
      rhenck authored
      - Split text field and drop list, so they can have differing props
      - Improve their dimension default values
      - Improve alignment of all cloze children components
      - Add dynamic width parameter of toggle buttons to dimension properties
      panel. Therefore the postion tab can always be shown and no longer needs
      a condition.
      28ead292
  15. Apr 19, 2022
  16. Mar 31, 2022
  17. Mar 07, 2022
  18. Feb 28, 2022
    • jojohoch's avatar
      [player] Add element groups · e0a6e0f2
      jojohoch authored
      This helps to divide the code of the element container into smaller
      meaningful units.
      In addition, each element can be given its own form group.
      e0a6e0f2
  19. Feb 17, 2022
    • rhenck's avatar
      Rework models from classes to interfaces · f416ce14
      rhenck authored
      This removes all the classes and goes back to simple interfaces for
      unit, pages etc and all elements. This makes creating them easier and
      cleaner.
      Things like specific needs when setting element properties and most
      importantly compatibility handling is done by a special service module,
      that knows all the elements and how to repair old their potentially
      outdated definitions.
      f416ce14
  20. Jan 22, 2022
  21. Jan 19, 2022
    • rhenck's avatar
      Rework compound child components · 87effdf7
      rhenck authored
      Compound elements are now supposed to use overlays for their child
      elements. This overlay makes selecting child components (by clicking on
      them) and marking them as selected (done by the selection service)
      possible.
      The SelectionService no longer needs special logic to handle compound
      children selection, as they now also have an overlay with the same
      interface as normal (canvas) elements.
      
      A few modifications in connected directives are necessary. The now
      handle children components in a proper array instead of QueryList.
      
      Likert elements do not have clickable children yet and work a little
      differently. This should probably be unitized in the future.
      87effdf7
  22. Jan 18, 2022
  23. Jan 17, 2022
    • rhenck's avatar
      Extend cloze element · 5f69cce6
      rhenck authored
      Is now able to interpret more stuff from the editor. The only thing 
      missing are the list styles.
      5f69cce6
  24. Jan 12, 2022
    • rhenck's avatar
      Rework cloze element data · 15cdca5e
      rhenck authored
      - Now only has a variable 'document'. This holds the HTML representation
        in an object. This object is enriched with element models.
      - Because the the TextEditor extension can neither create multiple
        element instances nor use the IDService to generate their IDs, this
        has to be done afterwards. See ClozeParser.
      - The cloze element has rather extensive compatibility handling because
        cloze elements used to save an actual HTML representation. This has to
        be transformed to JSON/object. Therefore we replace the old backslash-
        markers with custom HTML tags. The editor object does this
        transformation. It needs some custom extensions to recognize (and
        don't remove) the HTML tags though.
      - Cloze now shows a placeholder text when empty
      - The cloze component needs a small pipe to extract text formatting
        options from the paragraph parts.
      - For getting the child elements for the player the models have to be
        extracted from the somewhat complex (JSON)document.
      - Added some rudimentary interfaces for the TextEditor document format.
      - Removed the old ClozePart interface. This is quasi part of the new
        interfaces.
      15cdca5e
  25. Jan 04, 2022
  26. Dec 07, 2021
  27. Dec 02, 2021
  28. Nov 29, 2021
  29. Nov 26, 2021
    • jojohoch's avatar
      Add rubber icon button to delete text marks · 1ea28324
      jojohoch authored
      1ea28324
    • rhenck's avatar
      Refactor element class and interface structure · 4a413b60
      rhenck authored
      The problem being solved is that compound-sub-elements must not have
      all the properties other elements have. For exampe positioning info.
      Sub-Elements are positioned inline. To avoid having similar class
      inheritance structures for positioned and inline elements, we use
      interface. Positioning is done via interface and is therefore optional.
      
      Those optional properties are kept in an object in a variable. This
      allows to hide specifics from element classes and removes the need to
      initialize all the fields in every class using the interface.
      The elements mostly care about their own specific properties anyway.
      
      The same technique is used for font and surface elements. Here we also
      don't want to initialize all the styles in every class.
      
      Changing values of element properties works like before. Just set the
      property as if it would be a direkt prop of the element. The element
      itself puts the value in the currect sub-object (positioningProps,
      fontProps etc).
      
      For reading the values there is a similar method, but it is not used
      anywhere by now. Since the properties panel operates on the raw values
      anyway (refer CombinedProperties) and for element components this would
      mean calling a function in the template, which caused change detection
      to run the function very often and is therefore bad practice.
      
      Additional notes and refactorings:
      - Restructure all files in common. UIElements in the same folder etc.
      - Move all interfaces to the UIElement file. This avoids circular
        imports, which would be needed to allow PositionedElement to extend
        UIElement.
      - Interface initializers also handle reading values in the old form.
      - Add PositionedElement for use in canvas overlays. This is a UIElement
        with guaranteed postionProps.
      - Don't export all Material packages from common, only the ones
        used in player and editor. The rest is only used in common and
        does not need to be exported.
      4a413b60
  30. Nov 25, 2021
    • rhenck's avatar
      Add new element TextFieldSimple · 751a65fe
      rhenck authored
      This is a native input element which is used in cloze elements. Here 
      (sub)elements need to be positioned inline, which is hard to do with 
      material components.
      
      Also add a method to all form elements to set their form value, which is 
      now only used by the simple text field but may be useful for other 
      elements, which don't integrate in material form fields.
      751a65fe
  31. Nov 22, 2021
  32. Nov 19, 2021
    • rhenck's avatar
      Add new element Cloze · b225a5ee
      rhenck authored
      Similar to a text element but parses the text on change an replaces 
      markers with actual elements.
      The text is then displayed inline with the elements.
      b225a5ee
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