This project is mirrored from https://*****@github.com/iqb-berlin/verona-modules-aspect.git.
Pull mirroring updated .
- Jul 18, 2024
-
-
rhenck authored
-
- Jul 15, 2024
- May 30, 2024
-
-
rhenck authored
Separating code changes is rather hard right now, so there is a lot of stuff that is part of this commit that should not. Details below. - All elements have static fields that holds their title and icon. This way dynamic lists can be built (for example for delete dialog) which show title and icon for all elements. ALso icons and names can be changed in one place. - Template-Tab has been added. This should have templates to help creating groups of ui elements. This is work in progress and there are actually no templates yet. So this will change or even be removed in the future. This is mostly UI, the code is "TODO". - Refactoring and improvement for delete and reference dialogs - Delete logic refactored for elements, sections and pages. There are no longer different dialogs when references are found, but instead one dialog that can do both.
-
- Feb 02, 2024
- Jan 04, 2024
-
-
rhenck authored
(which is the height of a single item) #525
-
- Dec 15, 2023
- Dec 13, 2023
- Nov 03, 2023
-
-
rhenck authored
-
- Jul 24, 2023
-
-
rhenck authored
In Player-context the constructors are to fail, when the given properties are not exactly as expected. Therefoore they are validated. When this validation fails, an environment variable is checked to determine if the element should be created anyway with defaults. This switch is off in player-context. But the Editor is not so strict and can create elements with incomplete parameters. There is also a new VersionManager which checks given unit definitions for version-validity. Upon failing this check Player and Editor show error messages. The Editor accepts a certain unit definition version, but shows a warning. The Editor checks units for invalid references after loading. If any are found, they are removed and an info-panel is shown.
-
- Jul 05, 2023
-
-
rhenck authored
- Model constructors (elements, unit, page, section) now have a dedicated parameter, which makes sure all properties are set and valid. This way the player can instantiate models without having to interpret the values. Any interpretation is done only by the editor, which now is solely responsible for creating defaults/blueprints for new elements. Models can no longer be created by incomplete paramaters. - Also refactor Stylings to have sub groups for common styles
-
- Jun 15, 2023
-
-
rhenck authored
Also restructure files containing interfaces.
-
- Jan 04, 2023
-
-
Richard Henck authored
- allowReplacement (moved from element to list prop) - originList and Index are non-optional (means placeholders have to be used sometimes) - Re-introduced the dict of all DropListComponents. This is the only way I have found to get a reference to a DropListComponent by ID. This is needed for returning to origin. Origin is not actually part of the transaction and needs to be fetched from somewhere else. Hence the dict. - Console statements still present for debugging.
-
- Jan 03, 2023
- Jan 02, 2023
- Dec 22, 2022
-
-
rhenck authored
(The array reference must not be destroyed)
-
- Dec 09, 2022
-
-
jojohoch authored
HTML labels can cause errors in the Test Center for units in XML format.
-
- Dec 02, 2022
-
-
rhenck authored
-
- Nov 29, 2022
-
-
rhenck authored
Allows DropListvalueObjects which have this setting to be replaced in lists which only allow onlyOneItem. When this switch is set, the class sets the other 2 internal values (originListID?: string; originListIndex) itself. Those can not be seen nor changed from outside. Also refactoring in lots of places around droplists. Better names, cleaner structure, comments. #305
-
- Nov 28, 2022
-
-
rhenck authored
Lists with this setting delete dropped value objects. This allows putting items back. (Only makes sense when used with copyOnDrop. Otherwise there can not be duplicate value IDs). Also improve constructor value checks to correctly handle nullish booleans. #281
-
- Nov 08, 2022
-
-
rhenck authored
... to create new references for the connectedTo array.
-
- Nov 07, 2022
- Oct 18, 2022
-
-
rhenck authored
- Fix element creation to have new value objects instead of referencing the old one - Add new IDs to DropList value objects
-
- Oct 17, 2022
-
-
rhenck authored
The unit tests errored out because of circular dependencies via the Elementfactory class. Therefore: - No longer creates styling/position/player-Properties. This is done in the Element parent class. - Move element creation from Section to the ElementFactory class instead.
-
- Sep 15, 2022
-
-
rhenck authored
- remove ID handling from model classes. This is now done by the editor itself (mainly unit service). - Rename and move IDManager to editor as IDService
-
- Aug 29, 2022
- Aug 10, 2022
- Aug 08, 2022
-
-
rhenck authored
-
- Jun 14, 2022
-
-
jojohoch authored
- Implement hasSchemerData in UIElement - Fix nullable field for some elements
-