This project is mirrored from https://*****@github.com/iqb-berlin/verona-modules-aspect.git.
Pull mirroring updated .
- Jul 15, 2024
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rhenck authored
The selected section is replaced with the new section when empty. Otherwise the new section is appended below the selected section. There is no way to influence this behaviour (contrary the section-insert-dialog).
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- Jun 24, 2024
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rhenck authored
#669
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- Jun 19, 2024
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rhenck authored
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- Jun 07, 2024
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rhenck authored
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- May 30, 2024
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rhenck authored
Separating code changes is rather hard right now, so there is a lot of stuff that is part of this commit that should not. Details below. - All elements have static fields that holds their title and icon. This way dynamic lists can be built (for example for delete dialog) which show title and icon for all elements. ALso icons and names can be changed in one place. - Template-Tab has been added. This should have templates to help creating groups of ui elements. This is work in progress and there are actually no templates yet. So this will change or even be removed in the future. This is mostly UI, the code is "TODO". - Refactoring and improvement for delete and reference dialogs - Delete logic refactored for elements, sections and pages. There are no longer different dialogs when references are found, but instead one dialog that can do both.
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- Dec 15, 2023
- Dec 13, 2023
- Nov 03, 2023
- Oct 26, 2023
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jojohoch authored
- Replace throwing Errors with InstantiationErors in unit, page and section in strictInstantiation mode
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- Jul 24, 2023
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rhenck authored
In Player-context the constructors are to fail, when the given properties are not exactly as expected. Therefoore they are validated. When this validation fails, an environment variable is checked to determine if the element should be created anyway with defaults. This switch is off in player-context. But the Editor is not so strict and can create elements with incomplete parameters. There is also a new VersionManager which checks given unit definitions for version-validity. Upon failing this check Player and Editor show error messages. The Editor accepts a certain unit definition version, but shows a warning. The Editor checks units for invalid references after loading. If any are found, they are removed and an info-panel is shown.
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- Jul 05, 2023
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rhenck authored
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rhenck authored
- Model constructors (elements, unit, page, section) now have a dedicated parameter, which makes sure all properties are set and valid. This way the player can instantiate models without having to interpret the values. Any interpretation is done only by the editor, which now is solely responsible for creating defaults/blueprints for new elements. Models can no longer be created by incomplete paramaters. - Also refactor Stylings to have sub groups for common styles
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- Jun 30, 2023
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rhenck authored
- Remove dynamicPositioning from PositionProperties. This is not knowledge that the element needs to know. In the few places it was used, it was fixed or solved by asking the containing section about which positioning is active. - Fix and improve cloze child sizing. All can now have dynamic width and height. - Fix empty lines in ClozeDocument rendering - Editor SelectionService now knows if a cloze child is selected. This way the PropertiesPanel can show valid dimension inputs regardless of the underlying section.
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- Jun 27, 2023
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jojohoch authored
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- Jun 26, 2023
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jojohoch authored
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- Jun 23, 2023
- Jun 15, 2023
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rhenck authored
Also restructure files containing interfaces.
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- May 24, 2023
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rhenck authored
Measure holds the value and a unit for CSS properties.
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- Nov 29, 2022
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jojohoch authored
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- Nov 07, 2022
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rhenck authored
- Replace Material Droplist with native HTML events - Remove simple-drop-list element; Cloze elements now use the normal DropList element - Add example units
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- Oct 21, 2022
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jojohoch authored
- A HotspotImage has an image and divs placed on it, which are used as hotspots - Inherits from FormElementComponent, which is why the hotspots are kept as a list in the value property. - Can be validated as required and uses its own custom validator
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- Oct 17, 2022
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rhenck authored
The unit tests errored out because of circular dependencies via the Elementfactory class. Therefore: - No longer creates styling/position/player-Properties. This is done in the Element parent class. - Move element creation from Section to the ElementFactory class instead.
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- Oct 14, 2022
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rhenck authored
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- Oct 13, 2022
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rhenck authored
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- Oct 07, 2022
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rhenck authored
- Make position props on buttons optional - Move UIElement creation back to Factory instead of within Section
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- Sep 21, 2022
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rhenck authored
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- Sep 15, 2022
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rhenck authored
- remove ID handling from model classes. This is now done by the editor itself (mainly unit service). - Rename and move IDManager to editor as IDService
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- Aug 29, 2022
- Aug 10, 2022
- Aug 09, 2022
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rhenck authored
#318
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- Jun 28, 2022
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jojohoch authored
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- Jun 14, 2022
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jojohoch authored
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