This project is mirrored from https://*****@github.com/iqb-berlin/verona-modules-aspect.git.
Pull mirroring updated .
- Feb 02, 2024
- Jan 15, 2024
- Jan 04, 2024
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rhenck authored
(which is the height of a single item) #525
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- Dec 15, 2023
- Dec 14, 2023
- Dec 13, 2023
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jojohoch authored
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jojohoch authored
- Now every element can overwrite 'getAnswerScheme' of 'UIElement'
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jojohoch authored
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jojohoch authored
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jojohoch authored
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jojohoch authored
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jojohoch authored
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jojohoch authored
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jojohoch authored
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jojohoch authored
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jojohoch authored
- Method is already defined in superclass
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jojohoch authored
#583
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- Dec 07, 2023
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rhenck authored
- New property group for flexible layout with more options to change the behaviour. It is now possible to build all other operations in this preset.
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- Dec 06, 2023
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rhenck authored
This is a free operation type that does not render much. #590
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rhenck authored
#588
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rhenck authored
Small cells and canBeCrossedOut are property of the row as they are all cells or none. Additional property 'is2DigitHelperRow' is for different types of helper rows: single-digit in no crossing out or 2 digits with crossing out. 2-digit is only for the top 2 substraction rows. #589
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- Nov 24, 2023
- Nov 03, 2023
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rhenck authored
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- Aug 14, 2023
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jojohoch authored
#456 - Add Property "hasAutoHeight" - Add Directive AutoHeight
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- Aug 04, 2023
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rhenck authored
#452
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- Aug 01, 2023
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rhenck authored
- crossOutChecked adds line-through styling if checked. This is used in Cloze texts to cross out words. - This means Checkbox is no longer a PositionedElement and does not validate PositionProperties
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- Jul 24, 2023
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rhenck authored
In Player-context the constructors are to fail, when the given properties are not exactly as expected. Therefoore they are validated. When this validation fails, an environment variable is checked to determine if the element should be created anyway with defaults. This switch is off in player-context. But the Editor is not so strict and can create elements with incomplete parameters. There is also a new VersionManager which checks given unit definitions for version-validity. Upon failing this check Player and Editor show error messages. The Editor accepts a certain unit definition version, but shows a warning. The Editor checks units for invalid references after loading. If any are found, they are removed and an info-panel is shown.
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- Jul 05, 2023
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rhenck authored
- Model constructors (elements, unit, page, section) now have a dedicated parameter, which makes sure all properties are set and valid. This way the player can instantiate models without having to interpret the values. Any interpretation is done only by the editor, which now is solely responsible for creating defaults/blueprints for new elements. Models can no longer be created by incomplete paramaters. - Also refactor Stylings to have sub groups for common styles
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- Jun 30, 2023
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rhenck authored
- Remove dynamicPositioning from PositionProperties. This is not knowledge that the element needs to know. In the few places it was used, it was fixed or solved by asking the containing section about which positioning is active. - Fix and improve cloze child sizing. All can now have dynamic width and height. - Fix empty lines in ClozeDocument rendering - Editor SelectionService now knows if a cloze child is selected. This way the PropertiesPanel can show valid dimension inputs regardless of the underlying section.
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- Jun 15, 2023
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rhenck authored
Also restructure files containing interfaces.
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- Jun 01, 2023
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Richard Henck authored
#452
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- May 24, 2023
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rhenck authored
Measure holds the value and a unit for CSS properties.
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- Jan 04, 2023
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Richard Henck authored
- allowReplacement (moved from element to list prop) - originList and Index are non-optional (means placeholders have to be used sometimes) - Re-introduced the dict of all DropListComponents. This is the only way I have found to get a reference to a DropListComponent by ID. This is needed for returning to origin. Origin is not actually part of the transaction and needs to be fetched from somewhere else. Hence the dict. - Console statements still present for debugging.
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