This project is mirrored from https://*****@github.com/iqb-berlin/verona-modules-aspect.git.
Pull mirroring updated .
- Nov 17, 2023
- Nov 13, 2023
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rhenck authored
Explicitly define a label to be shown, since the shown label is done via innerHTML.
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- Nov 03, 2023
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rhenck authored
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- Oct 26, 2023
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jojohoch authored
- Replace throwing Errors with InstantiationErors in unit, page and section in strictInstantiation mode
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- Sep 19, 2023
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rhenck authored
#538
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- Sep 12, 2023
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rhenck authored
#536
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- Sep 08, 2023
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rhenck authored
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- Aug 22, 2023
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jojohoch authored
#461 - This property will be used for all input assistance presets in the future
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- Aug 14, 2023
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jojohoch authored
#456 - Add Property "hasAutoHeight" - Add Directive AutoHeight
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- Aug 07, 2023
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jojohoch authored
#523 - Improve sanitizing of position margins
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- Aug 04, 2023
- Aug 03, 2023
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jojohoch authored
#511
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- Aug 01, 2023
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rhenck authored
- crossOutChecked adds line-through styling if checked. This is used in Cloze texts to cross out words. - This means Checkbox is no longer a PositionedElement and does not validate PositionProperties
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- Jul 28, 2023
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jojohoch authored
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- Jul 25, 2023
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jojohoch authored
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- Jul 24, 2023
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rhenck authored
The logic determined the circumstances when min and max values were used. Now they are passed as they are and the CSS ruleset does the rest.
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rhenck authored
In Player-context the constructors are to fail, when the given properties are not exactly as expected. Therefoore they are validated. When this validation fails, an environment variable is checked to determine if the element should be created anyway with defaults. This switch is off in player-context. But the Editor is not so strict and can create elements with incomplete parameters. There is also a new VersionManager which checks given unit definitions for version-validity. Upon failing this check Player and Editor show error messages. The Editor accepts a certain unit definition version, but shows a warning. The Editor checks units for invalid references after loading. If any are found, they are removed and an info-panel is shown.
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- Jul 21, 2023
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jojohoch authored
#512
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- Jul 17, 2023
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jojohoch authored
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- Jul 05, 2023
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rhenck authored
- Model constructors (elements, unit, page, section) now have a dedicated parameter, which makes sure all properties are set and valid. This way the player can instantiate models without having to interpret the values. Any interpretation is done only by the editor, which now is solely responsible for creating defaults/blueprints for new elements. Models can no longer be created by incomplete paramaters. - Also refactor Stylings to have sub groups for common styles
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- Jul 04, 2023
- Jul 03, 2023
- Jun 30, 2023
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rhenck authored
- Remove dynamicPositioning from PositionProperties. This is not knowledge that the element needs to know. In the few places it was used, it was fixed or solved by asking the containing section about which positioning is active. - Fix and improve cloze child sizing. All can now have dynamic width and height. - Fix empty lines in ClozeDocument rendering - Editor SelectionService now knows if a cloze child is selected. This way the PropertiesPanel can show valid dimension inputs regardless of the underlying section.
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- Jun 28, 2023
- Jun 27, 2023
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jojohoch authored
- Add translations for operators - Improve and extend the evaluation of visibility rules
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rhenck authored
This hack allows the page tabs to have a pseudo tab to create a new page. This tab is disabled so the user can not change to it, but is still clickable.
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rhenck authored
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jojohoch authored
They are treated as containers by the player and therefore have no values that can be queried.
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jojohoch authored
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