This project is mirrored from https://*****@github.com/iqb-berlin/verona-modules-aspect.git.
Pull mirroring updated .
- Jun 24, 2024
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jojohoch authored
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- Jun 17, 2024
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Richard Henck authored
#643
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- Jun 05, 2024
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rhenck authored
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- Jun 03, 2024
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rhenck authored
Frames are meant to be in the background and putting elements on top is common with them.
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rhenck authored
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rhenck authored
Used by reference and delete dialogs.
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rhenck authored
This is only used by the Editor. It was in common while the SanitizationService was used by the Player which then could display errors. Sanitization has been refactored and this is no longer needed.
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- Jun 01, 2024
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rhenck authored
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- May 30, 2024
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rhenck authored
Separating code changes is rather hard right now, so there is a lot of stuff that is part of this commit that should not. Details below. - All elements have static fields that holds their title and icon. This way dynamic lists can be built (for example for delete dialog) which show title and icon for all elements. ALso icons and names can be changed in one place. - Template-Tab has been added. This should have templates to help creating groups of ui elements. This is work in progress and there are actually no templates yet. So this will change or even be removed in the future. This is mostly UI, the code is "TODO". - Refactoring and improvement for delete and reference dialogs - Delete logic refactored for elements, sections and pages. There are no longer different dialogs when references are found, but instead one dialog that can do both.
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- May 28, 2024
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rhenck authored
Visual overhaul and another way of inserting a section. The section code is saved to a global variable which can be used as well. Does obviously not work accress edit sessions or different units, therefore the old way is preserved.
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rhenck authored
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rhenck authored
This sets them up from the central UnitView.
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rhenck authored
Only works for a few commands (mainly page and section stuff). - Adds new menu to page-bar, which shows issued change commands with a button to rollback the latest change. - Added warning to the UI element that this is a experimental feature and can destroy units. - Undo is done by having the normal function to apply the change to the unit-object and another to undo this change. The HistoryService manages the list and calling rollack (via UnitService). - Further refactiring to the unit services.
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