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This project is mirrored from https://*****@github.com/iqb-berlin/verona-modules-aspect.git. Pull mirroring updated .
  1. Jun 27, 2024
  2. Jun 06, 2024
  3. Mar 19, 2024
  4. Sep 08, 2023
  5. Jul 28, 2023
  6. Jun 13, 2023
    • rhenck's avatar
      Fix TextComponent empty lines · 735cbe4e
      rhenck authored
      Octal characters are deprecated and don't work anymore. This solution 
      uses an empty string over the whole line.
      
      #502
      735cbe4e
  7. Jun 05, 2023
  8. Nov 24, 2022
  9. May 20, 2022
  10. May 17, 2022
    • rhenck's avatar
      Refactor model interfaces to classes · 2e9be6e9
      rhenck authored
      This way elements can handle their logic themselves without having to
      rely on outside utility classes.
      
      Also restructure files in common in a more logical way.
      2e9be6e9
  11. Apr 19, 2022
  12. Mar 31, 2022
  13. Mar 23, 2022
  14. Mar 14, 2022
  15. Mar 02, 2022
    • rhenck's avatar
      Refactor unit definition and sanatizer · 874c1af3
      rhenck authored
      - Units and element are now built via the factory. This ensures only the
        wanted properties are present. All others are discarded.
      - Since the sanatizer is supposed to check the unit defintion version
        it is used by player and editor and therefore put in common.
        This in turn makes it necessary to put the JSON resolver settings
        in the root-TSConfig file.
      - Renamed a couple of properties to have clearer names.
      874c1af3
  16. Feb 28, 2022
  17. Feb 18, 2022
    • rhenck's avatar
      Refactor style interface · 6237ccb2
      rhenck authored
      - Unify font and surface props
      - Use intersection type for additional properties
      - Also rework editor props panel to properly create the combined 
      properties recursively, passing the results to its child panel (tabs).
      New algorithm works without lodash, therefore the package is removed.
      6237ccb2
  18. Feb 17, 2022
    • rhenck's avatar
      Rework models from classes to interfaces · f416ce14
      rhenck authored
      This removes all the classes and goes back to simple interfaces for
      unit, pages etc and all elements. This makes creating them easier and
      cleaner.
      Things like specific needs when setting element properties and most
      importantly compatibility handling is done by a special service module,
      that knows all the elements and how to repair old their potentially
      outdated definitions.
      f416ce14
  19. Feb 16, 2022
  20. Feb 14, 2022
  21. Feb 11, 2022
  22. Feb 09, 2022
    • rhenck's avatar
      Change all selector prefixes from "app" to "aspect" · a6bdf445
      rhenck authored
      This is done according to the Angular best practices and minimizes
      namespace collisions when using other packages which might use the same
      selectors.
      
      Technically the selectors are not even becessary since we use an Angular
      component factory to create element components but it is still useful
      for the DOM element naming, for debugging purposes for example.
      a6bdf445
  23. Jan 24, 2022
  24. Jan 20, 2022
  25. Jan 18, 2022
  26. Jan 06, 2022
  27. Jan 04, 2022
  28. Dec 16, 2021
    • rhenck's avatar
      Add fixedSize styling to most elements · 27b284c7
      rhenck authored
      Elements are supposed to be centred when this setting is used. Since it 
      is the same CSS for almost all element components it is put into global 
      styles.
      
      Missing components: video, spelling.
      27b284c7
  29. Dec 06, 2021
  30. Dec 01, 2021
    • rhenck's avatar
      Make text element have a font size again · 54f8119e
      rhenck authored
      This controls the general font size. Specific spans can still be styled 
      individually in the text editor.
      - The TextEditor also uses this font size as default when rendering the 
      text.
      54f8119e
  31. Nov 29, 2021
  32. Nov 26, 2021
    • jojohoch's avatar
      Add rubber icon button to delete text marks · 1ea28324
      jojohoch authored
      1ea28324
    • rhenck's avatar
      Refactor element class and interface structure · 4a413b60
      rhenck authored
      The problem being solved is that compound-sub-elements must not have
      all the properties other elements have. For exampe positioning info.
      Sub-Elements are positioned inline. To avoid having similar class
      inheritance structures for positioned and inline elements, we use
      interface. Positioning is done via interface and is therefore optional.
      
      Those optional properties are kept in an object in a variable. This
      allows to hide specifics from element classes and removes the need to
      initialize all the fields in every class using the interface.
      The elements mostly care about their own specific properties anyway.
      
      The same technique is used for font and surface elements. Here we also
      don't want to initialize all the styles in every class.
      
      Changing values of element properties works like before. Just set the
      property as if it would be a direkt prop of the element. The element
      itself puts the value in the currect sub-object (positioningProps,
      fontProps etc).
      
      For reading the values there is a similar method, but it is not used
      anywhere by now. Since the properties panel operates on the raw values
      anyway (refer CombinedProperties) and for element components this would
      mean calling a function in the template, which caused change detection
      to run the function very often and is therefore bad practice.
      
      Additional notes and refactorings:
      - Restructure all files in common. UIElements in the same folder etc.
      - Move all interfaces to the UIElement file. This avoids circular
        imports, which would be needed to allow PositionedElement to extend
        UIElement.
      - Interface initializers also handle reading values in the old form.
      - Add PositionedElement for use in canvas overlays. This is a UIElement
        with guaranteed postionProps.
      - Don't export all Material packages from common, only the ones
        used in player and editor. The rest is only used in common and
        does not need to be exported.
      4a413b60
  33. Nov 25, 2021
  34. Nov 22, 2021
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