This project is mirrored from https://*****@github.com/iqb-berlin/verona-modules-aspect.git.
Pull mirroring updated .
- Dec 13, 2023
- Nov 03, 2023
-
-
rhenck authored
-
- Jul 31, 2023
-
-
rhenck authored
-
- Jul 24, 2023
-
-
rhenck authored
In Player-context the constructors are to fail, when the given properties are not exactly as expected. Therefoore they are validated. When this validation fails, an environment variable is checked to determine if the element should be created anyway with defaults. This switch is off in player-context. But the Editor is not so strict and can create elements with incomplete parameters. There is also a new VersionManager which checks given unit definitions for version-validity. Upon failing this check Player and Editor show error messages. The Editor accepts a certain unit definition version, but shows a warning. The Editor checks units for invalid references after loading. If any are found, they are removed and an info-panel is shown.
-
- Jul 05, 2023
-
-
rhenck authored
- Model constructors (elements, unit, page, section) now have a dedicated parameter, which makes sure all properties are set and valid. This way the player can instantiate models without having to interpret the values. Any interpretation is done only by the editor, which now is solely responsible for creating defaults/blueprints for new elements. Models can no longer be created by incomplete paramaters. - Also refactor Stylings to have sub groups for common styles
-
- Jun 30, 2023
-
-
rhenck authored
- Remove dynamicPositioning from PositionProperties. This is not knowledge that the element needs to know. In the few places it was used, it was fixed or solved by asking the containing section about which positioning is active. - Fix and improve cloze child sizing. All can now have dynamic width and height. - Fix empty lines in ClozeDocument rendering - Editor SelectionService now knows if a cloze child is selected. This way the PropertiesPanel can show valid dimension inputs regardless of the underlying section.
-
- Jun 15, 2023
-
-
rhenck authored
Also restructure files containing interfaces.
-
- May 24, 2023
-
-
rhenck authored
... to create a new reference for options property.
-
- Dec 23, 2022
-
-
jojohoch authored
- text field simple - toggle button
-
- Dec 12, 2022
-
-
jojohoch authored
-
- Dec 09, 2022
-
-
jojohoch authored
HTML labels can cause errors in the Test Center for units in XML format.
-
- Oct 17, 2022
-
-
rhenck authored
The unit tests errored out because of circular dependencies via the Elementfactory class. Therefore: - No longer creates styling/position/player-Properties. This is done in the Element parent class. - Move element creation from Section to the ElementFactory class instead.
-
- Sep 15, 2022
-
-
rhenck authored
- remove ID handling from model classes. This is now done by the editor itself (mainly unit service). - Rename and move IDManager to editor as IDService
-
- Sep 05, 2022
-
-
jojohoch authored
- Add "isOlderThan" method to the "SanitizationService" to distinguish old ToggleButtons with the property "option" from new ones - Use SanitizationService.isUnitDefinitionOutdated in Player to set the unitDefinitionVersion (should be modified!)
-
- Aug 29, 2022
- Aug 10, 2022
-
-
rhenck authored
-
- Aug 02, 2022
-
-
rhenck authored
Also refactor properties panel and ToggleButton class logic for striking values. This now relies more on CSS classes provided by Material instead of doing finetuned logic my ourselves. This also allows showing the correct preview in the editor. #287
-
- Jun 14, 2022
-
-
jojohoch authored
- Implement hasSchemerData in UIElement - Fix nullable field for some elements
-
- Jun 02, 2022
-
-
jojohoch authored
- problem with nullish values
-
- Jun 01, 2022
-
-
rhenck authored
- Elements initialize their fields explicitly and not with Object.assign, since Object.assign also assigns (and therefore overwrites) parent fields. - IDService is no longer an Angular service but a basic singleton. This allows to use it in classes. - The IDManager can be optionally passed to unit and element constructors. When present the elements check and fix their given ID when created. This way elements can be created without depending on the external IDManager but also with the dependency. - ElementFactory is no longer used to create elements. Those are now either created directly via 'new' or via the Section, which knows the different element types.
-
- May 31, 2022
-
-
jojohoch authored
-
- May 17, 2022
-
-
rhenck authored
This way elements can handle their logic themselves without having to rely on outside utility classes. Also restructure files in common in a more logical way.
-