This project is mirrored from https://*****@github.com/iqb-berlin/verona-modules-aspect.git.
Pull mirroring updated .
- Apr 19, 2022
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jojohoch authored
The height of an empty droplist can't be calculated on ios 14 because it's in a flex container
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- Apr 05, 2022
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rhenck authored
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- Mar 31, 2022
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rhenck authored
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- Mar 02, 2022
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rhenck authored
- Units and element are now built via the factory. This ensures only the wanted properties are present. All others are discarded. - Since the sanatizer is supposed to check the unit defintion version it is used by player and editor and therefore put in common. This in turn makes it necessary to put the JSON resolver settings in the root-TSConfig file. - Renamed a couple of properties to have clearer names.
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- Feb 28, 2022
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jojohoch authored
Remove manipulations from elementModel - Refactor drop list component - Use of initial values for audio and video playback time Defining the validators not in the elements anymore, but when creating the forms
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- Feb 18, 2022
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rhenck authored
- Unify font and surface props - Use intersection type for additional properties - Also rework editor props panel to properly create the combined properties recursively, passing the results to its child panel (tabs). New algorithm works without lodash, therefore the package is removed.
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- Feb 17, 2022
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rhenck authored
This removes all the classes and goes back to simple interfaces for unit, pages etc and all elements. This makes creating them easier and cleaner. Things like specific needs when setting element properties and most importantly compatibility handling is done by a special service module, that knows all the elements and how to repair old their potentially outdated definitions.
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- Feb 16, 2022
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jojohoch authored
Remove the wrapper divs in each element component and add the 'fixed-size-content-wrapper' class to the element overlays of player and editor
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- Feb 11, 2022
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jojohoch authored
The previous solution, which uses a top position of 50%, did not work on iPad
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- Feb 09, 2022
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rhenck authored
This is done according to the Angular best practices and minimizes namespace collisions when using other packages which might use the same selectors. Technically the selectors are not even becessary since we use an Angular component factory to create element components but it is still useful for the DOM element naming, for debugging purposes for example.
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- Dec 16, 2021
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rhenck authored
Elements are supposed to be centred when this setting is used. Since it is the same CSS for almost all element components it is put into global styles. Missing components: video, spelling.
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- Dec 15, 2021
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rhenck authored
Outline may be shown when valid dropLists are highlighted. The bottom patr of the outline is cut off when the whole width is used by the dropList.
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rhenck authored
Section was picking up the size of children elements. With relative it works.
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rhenck authored
This allows elements in dynamic sections to have fixed dimensions. Some modifications to property panel logic, to show dimension fields and proper labels. Only implmented in dropList and button elements.
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- Dec 13, 2021
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rhenck authored
This new setting makes child items space around in a row with line break. Images in vertical alignment now always reserve the whole row and don't appear next to each other.
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- Dec 06, 2021
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rhenck authored
Now only sends a list with IDs as value. The actual list manipulation is done with Material helper functions (transferArrayItem...).
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- Dec 03, 2021
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rhenck authored
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- Dec 01, 2021
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rhenck authored
Now correctly used the value of the dropped element.
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- Nov 30, 2021
- Nov 29, 2021
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rhenck authored
This is the same hack used in the editor for overlay elements. Here applied to the actual dnd elements seen in the player. Explanation: The cursor can not be applied to the dragged elements as it is not positioned (at least that is my understanding). The workaround is to style the body (cursor) while anything is being dragged.
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- Nov 26, 2021
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rhenck authored
The problem being solved is that compound-sub-elements must not have all the properties other elements have. For exampe positioning info. Sub-Elements are positioned inline. To avoid having similar class inheritance structures for positioned and inline elements, we use interface. Positioning is done via interface and is therefore optional. Those optional properties are kept in an object in a variable. This allows to hide specifics from element classes and removes the need to initialize all the fields in every class using the interface. The elements mostly care about their own specific properties anyway. The same technique is used for font and surface elements. Here we also don't want to initialize all the styles in every class. Changing values of element properties works like before. Just set the property as if it would be a direkt prop of the element. The element itself puts the value in the currect sub-object (positioningProps, fontProps etc). For reading the values there is a similar method, but it is not used anywhere by now. Since the properties panel operates on the raw values anyway (refer CombinedProperties) and for element components this would mean calling a function in the template, which caused change detection to run the function very often and is therefore bad practice. Additional notes and refactorings: - Restructure all files in common. UIElements in the same folder etc. - Move all interfaces to the UIElement file. This avoids circular imports, which would be needed to allow PositionedElement to extend UIElement. - Interface initializers also handle reading values in the old form. - Add PositionedElement for use in canvas overlays. This is a UIElement with guaranteed postionProps. - Don't export all Material packages from common, only the ones used in player and editor. The rest is only used in common and does not need to be exported.
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- Nov 19, 2021
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rhenck authored
This allows to use them in template bindings. Used in compound elements.
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- Nov 18, 2021
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rhenck authored
- List items only have a margin between then but no longer on the outside. - Remove unused background color. This is set dynamically in the template.
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- Nov 12, 2021
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rhenck authored
This shows a outline on potential dropLists when dragging an item.
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- Nov 10, 2021
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rhenck authored
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rhenck authored
Options and value were the same thing anyway and the value was updated once anything was changed within that dropList. The player though needs a start value and this way we have one.
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jojohoch authored
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rhenck authored
- Add background to dragged element via cdkDragPreview - Add placeholder box for dropping via cdkDragPlaceholder - Add animations for transitions when dragging and dropping
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jojohoch authored
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- Nov 09, 2021
- Nov 08, 2021
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rhenck authored
Also improve conditional border style. The additional dragPreview is needed so the dragged item does not have the border.
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rhenck authored
The width/height of 90% are a preliminary workaround to not produce overflow with the border. A better solution would be good.
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rhenck authored
This element has a list of string as editable options. Those strings form draggable elements which may be reordered or moved between different DropList elements. Also refactor option change logic to allow any property not just the text property.
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