This project is mirrored from https://*****@github.com/iqb-berlin/verona-modules-aspect.git.
Pull mirroring updated .
- Feb 02, 2024
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rhenck authored
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- Aug 01, 2023
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rhenck authored
- crossOutChecked adds line-through styling if checked. This is used in Cloze texts to cross out words. - This means Checkbox is no longer a PositionedElement and does not validate PositionProperties
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- Jul 28, 2023
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rhenck authored
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- Jul 25, 2023
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rhenck authored
The ClozeDocument needs properly instantiated UIElements for the custom elements. Instead of creating a new ClozeDocument on the basis of what TipTap is producing and replacing the custom parts with instances, the ClozeDocument is kept in place but the custom parts are collected into a list and changed there. #450
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- Jul 24, 2023
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rhenck authored
In Player-context the constructors are to fail, when the given properties are not exactly as expected. Therefoore they are validated. When this validation fails, an environment variable is checked to determine if the element should be created anyway with defaults. This switch is off in player-context. But the Editor is not so strict and can create elements with incomplete parameters. There is also a new VersionManager which checks given unit definitions for version-validity. Upon failing this check Player and Editor show error messages. The Editor accepts a certain unit definition version, but shows a warning. The Editor checks units for invalid references after loading. If any are found, they are removed and an info-panel is shown.
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- Jul 05, 2023
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rhenck authored
- Model constructors (elements, unit, page, section) now have a dedicated parameter, which makes sure all properties are set and valid. This way the player can instantiate models without having to interpret the values. Any interpretation is done only by the editor, which now is solely responsible for creating defaults/blueprints for new elements. Models can no longer be created by incomplete paramaters. - Also refactor Stylings to have sub groups for common styles
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- Jun 30, 2023
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rhenck authored
- Remove dynamicPositioning from PositionProperties. This is not knowledge that the element needs to know. In the few places it was used, it was fixed or solved by asking the containing section about which positioning is active. - Fix and improve cloze child sizing. All can now have dynamic width and height. - Fix empty lines in ClozeDocument rendering - Editor SelectionService now knows if a cloze child is selected. This way the PropertiesPanel can show valid dimension inputs regardless of the underlying section.
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- Jun 15, 2023
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rhenck authored
Also restructure files containing interfaces.
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- Dec 13, 2022
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jojohoch authored
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- Dec 12, 2022
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jojohoch authored
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- Nov 07, 2022
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rhenck authored
- Replace Material Droplist with native HTML events - Remove simple-drop-list element; Cloze elements now use the normal DropList element - Add example units
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- Oct 25, 2022
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rhenck authored
- Also simplify the button constructor
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- Oct 07, 2022
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rhenck authored
- Make position props on buttons optional - Move UIElement creation back to Factory instead of within Section
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- Jun 01, 2022
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rhenck authored
- Move methods from cloze parser helper library to cloze class. - Cloze children are set up with a special placeholder which is then recognized and replaced by a new ID. And the element is recreated (like before) to have a proper element model class, which the TipTap editor doesn't provide.
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rhenck authored
- Elements initialize their fields explicitly and not with Object.assign, since Object.assign also assigns (and therefore overwrites) parent fields. - IDService is no longer an Angular service but a basic singleton. This allows to use it in classes. - The IDManager can be optionally passed to unit and element constructors. When present the elements check and fix their given ID when created. This way elements can be created without depending on the external IDManager but also with the dependency. - ElementFactory is no longer used to create elements. Those are now either created directly via 'new' or via the Section, which knows the different element types.
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- May 17, 2022
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rhenck authored
This way elements can handle their logic themselves without having to rely on outside utility classes. Also restructure files in common in a more logical way.
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- May 02, 2022
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rhenck authored
- Split text field and drop list, so they can have differing props - Improve their dimension default values - Improve alignment of all cloze children components - Add dynamic width parameter of toggle buttons to dimension properties panel. Therefore the postion tab can always be shown and no longer needs a condition.
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- Apr 19, 2022
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- Apr 14, 2022
- Mar 07, 2022
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jojohoch authored
Instead, use Textfied component with the property isClozeChild
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- Mar 02, 2022
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rhenck authored
- Units and element are now built via the factory. This ensures only the wanted properties are present. All others are discarded. - Since the sanatizer is supposed to check the unit defintion version it is used by player and editor and therefore put in common. This in turn makes it necessary to put the JSON resolver settings in the root-TSConfig file. - Renamed a couple of properties to have clearer names.
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- Feb 28, 2022
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rhenck authored
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- Feb 17, 2022
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rhenck authored
This removes all the classes and goes back to simple interfaces for unit, pages etc and all elements. This makes creating them easier and cleaner. Things like specific needs when setting element properties and most importantly compatibility handling is done by a special service module, that knows all the elements and how to repair old their potentially outdated definitions.
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- Feb 09, 2022
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rhenck authored
This is done according to the Angular best practices and minimizes namespace collisions when using other packages which might use the same selectors. Technically the selectors are not even becessary since we use an Angular component factory to create element components but it is still useful for the DOM element naming, for debugging purposes for example.
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- Jan 12, 2022
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rhenck authored
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